{"id":154643,"date":"2023-03-25T22:13:49","date_gmt":"2023-03-25T22:13:49","guid":{"rendered":"https:\/\/culture.org\/?p=154643"},"modified":"2023-06-12T13:38:50","modified_gmt":"2023-06-12T13:38:50","slug":"resident-evil-4-remake-gameplay-experience-and-ps5-enhancements","status":"publish","type":"post","link":"https:\/\/culture.org\/gaming\/resident-evil-4-remake-gameplay-experience-and-ps5-enhancements\/","title":{"rendered":"Resident Evil 4 Remake: Gameplay Experience and PS5 Enhancements"},"content":{"rendered":" \r\n\r\n\r\n \r\n\r\n
<\/p>\n
The Resident Evil 4 remake is a thrilling experience for players with diverse play styles, resulting in varying completion times.<\/span><\/p>\n Some players have finished the game in just 12 hours, while others have taken up to 22 hours to reach the credits.<\/span><\/p>\n However, the game’s gripping storyline and the urge to explore every nook and cranny often leaves players with numerous in-game challenges and side quests still to complete, encouraging them to replay the game using New Game+.<\/span><\/p>\n The remake of Resident Evil 4 benefits from the PlayStation 5’s powerful capabilities, such as 3D audio, adaptive triggers, haptic feedback, and stunning graphics.<\/span><\/p>\n The enhanced data reading speed of the PS5 allows for richer graphics and reduced loading times, enabling players to remain uninterrupted during scene transitions.<\/span><\/p>\n The 3D audio capabilities of the PS5 were crucial in shaping the audio experience in Resident Evil 4.<\/span><\/p>\n The game’s sound director, Hiroshi Tamura, explains that the team used dynamic 3D-layered sounds to create realistic and immersive soundscapes, adding to the suspense and fear experienced by the players.<\/span><\/p>\n The game’s director, Yasuhiro Ampo, shares how the team used the PS5’s adaptive triggers and haptic feedback to give players a more realistic experience.<\/span><\/p>\n \r\n \r\n \r\n \r\n The PS5’s capabilities were instrumental in capturing high-quality lighting, shadows, and silhouettes, as well as realistic environmental details such as grass, trees, and fog.<\/span><\/p>\n <\/span>\r\n\r\n For example, the DualSense controller vibrates and plays sounds when the protagonist, Leon, reloads a gun, and the trigger resistance changes based on the weight of the weapon.<\/span><\/p>\n Art director Hirofumi Nakaoka explains that the team modernized the game’s environments while preserving their distinctiveness to create an eerie atmosphere.<\/span><\/p>\n The PS5’s capabilities were instrumental in capturing high-quality lighting, shadows, and silhouettes, as well as realistic environmental details such as grass, trees, and fog.<\/span><\/p>\n While developing the Resident Evil 4 remake, the team aimed to make modern refinements to the game’s controls, story, and characters while keeping the essence of the original intact.<\/span><\/p>\n They made only small changes to core gameplay elements like aiming and shooting, resource management, and weapon upgrades, as these elements still prove enjoyable today.<\/span><\/p>\n Yasuhiro Ampo, the game’s director, expresses his excitement for the DualSense controller, which contributes to an immersive gaming experience with features such as controller speakers, haptic feedback, and illuminated health indicators.<\/span><\/p>\n The Resident Evil 4 remake is set to launch on Friday, March 24, offering players a reimagined storyline, modernized gameplay, and vivid graphics while preserving the essence of the acclaimed 2005 survival horror original.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":18,"featured_media":154644,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[407],"tags":[],"class_list":["post-154643","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming"],"acf":[],"_links":{"self":[{"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/posts\/154643"}],"collection":[{"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/comments?post=154643"}],"version-history":[{"count":0,"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/posts\/154643\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/media\/154644"}],"wp:attachment":[{"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/media?parent=154643"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/categories?post=154643"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/culture.org\/wp-json\/wp\/v2\/tags?post=154643"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}PS5 Enhancements for Immersive Gameplay<\/strong><\/h2>\n
3D Audio for Terrifying Experiences<\/strong><\/h2>\n
Adaptive Triggers and Haptic Feedback for Realism<\/strong><\/h2>\n
Enhanced Graphics for Haunting Environments<\/strong><\/h2>\n
Balancing Change and Preservation in the Remake<\/strong><\/h2>\n