{"id":173659,"date":"2024-07-23T13:25:59","date_gmt":"2024-07-23T13:25:59","guid":{"rendered":"https:\/\/culture.org\/?p=173659"},"modified":"2024-07-23T13:25:59","modified_gmt":"2024-07-23T13:25:59","slug":"crash-bandicoot-5","status":"publish","type":"post","link":"https:\/\/culture.org\/gaming\/crash-bandicoot-5\/","title":{"rendered":"Crash Bandicoot 5 Canceled: Former Developer Says Details Will “Break Hearts”"},"content":{"rendered":"
Crash Bandicoot 5<\/i> has been canceled, leaving fans devastated. A former developer revealed that the game’s cancellation will “break hearts” for many.<\/p>\n \r\n\r\n\r\n \r\n\r\n Crash Bandicoot fans have had some tough news recently.<\/p>\n Nicholas Kole, who helped design Crash Bandicoot 4: It’s About Time<\/i>, shared that a version of <\/b>Crash Bandicoot 5<\/i><\/b> was being worked on but was canceled<\/b>.<\/p>\n He said this news would “break hearts” when more details come out. It’s unclear how far along the project was, but knowing it existed at all is sad for fans.<\/p>\n When Microsoft decided to buy Activision Blizzard<\/a>, many fans were excited. They hoped this would mean good things for Crash Bandicoot<\/i> and Spyro the Dragon. But things didn’t turn out that way.<\/p>\n Since the deal, there hasn’t been much news about Crash or Spyro<\/b>. Instead, Toys for Bob, the studio behind Crash Bandicoot 4<\/i>, became an independent studio.<\/p>\n This change worried fans about the future of these beloved games. Toys for Bob still has a deal with Microsoft for a new game, but the lack of updates on Crash<\/i> and Spyro<\/i> has been disappointing.<\/p>\n Nicholas Kole also mentioned “Project Dragon,”<\/i> a game he worked on for three years that was ultimately canceled.<\/b><\/p>\n WELL. Our cancelled project of the last 3 years is officially, truly dead as of today (internal attempts to save it failed), and the embargo on the whole body of portfolio work has been lifted.<\/p>\n RIP Project Dragon. Brace yourselves for the largest ever art bomb of work I loved \ud83d\udc41\ufe0f<\/p>\n \u2014 Nicholas Kole (@FromHappyRock) July 13, 2024<\/a><\/p><\/blockquote>\n\r\n
The Development and Cancellation of Crash Bandicoot 5<\/h2>\n
How Changes in the Gaming Industry Affected Crash and Spyro<\/h2>\n
The “Crash 5 That Never Was” and Its Emotional Toll<\/h2>\n
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